Star Citizen
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@LeakNews
Some new leaked information about CIG's plans for the end of this year going into 2024, according to sources familiar with the plans:
Following yesterday's preliminary testing of the Replication Layer split, the intention is to test the connection of Stanton and Pyro via the jump gate before the end of December on the Tech Preview channel. It is unclear whether Server Meshing would be needed for this test; while logic suggests that static meshing would be required for any sort of jump gate, the technology was not mentioned in the plans. Successful deployment of both the RL split as well as the jump gate to the Tech Preview channel would pave the way for a Pyro release as well as both Static and Dynamic Server Meshing next year.
Furthermore, focus is currently being put on bringing Squadron 42 features that teams have been developing back to the Persistent Universe. This is reportedly a top priority. "Tremendous progress" has already been made and they want to continue boosting the process in the rest of the year and beyond. Work will continue into the new year until they have implemented everything from Squadron 42, with the goal of the Q1 patch to contain as many Squadron 42 features as possible.
Star Citizen. Videos y fotos
Star Citizen. Videos y fotos
Star Citizen. Videos y fotos
Sencillamente flipante. Me sigue flipando coger mi nave y visitar todos estos sitios con ese nivel de detalle y calidad. Aterrizar en lunas, planetas, visitar ciudades, asentamientos, cuevas…
Pronto se abre la puerta de incorporar Pyro y nuevos sistemas solares
Para mi aun en fase Alfa y los cientos de bugs que hemos sufrido
durante el desarrollo , mi inversion aqui esta ya mas que amortizada con miles de horas que llevo jugadas pasando un rato genial en buena compañia. 
Pronto se abre la puerta de incorporar Pyro y nuevos sistemas solares
Star Citizen. Videos y fotos
Star Citizen. Videos y fotos
Pues espera a que la Meteo sea factor, vas a flipar, descender con tu nave entre tormenta, de lluvia o nieve, y cuidadito con ir mal equipado para moverte fps en superficie que no lo cuentas...Furiahace 2 añosSencillamente flipante. Me sigue flipando coger mi nave y visitar todos estos sitios con ese nivel de detalle y calidad. Aterrizar en lunas, planetas, visitar ciudades, asentamientos, cuevas…
--------------------
@LeakNews
Some new leaked information about CIG's plans for the end of this year going into 2024, according to sources familiar with the plans:
Following yesterday's preliminary testing of the Replication Layer split, the intention is to test the connection of Stanton and Pyro via the jump gate before the end of December on the Tech Preview channel. It is unclear whether Server Meshing would be needed for this test; while logic suggests that static meshing would be required for any sort of jump gate, the technology was not mentioned in the plans. Successful deployment of both the RL split as well as the jump gate to the Tech Preview channel would pave the way for a Pyro release as well as both Static and Dynamic Server Meshing next year.
Furthermore, focus is currently being put on bringing Squadron 42 features that teams have been developing back to the Persistent Universe. This is reportedly a top priority. "Tremendous progress" has already been made and they want to continue boosting the process in the rest of the year and beyond. Work will continue into the new year until they have implemented everything from Squadron 42, with the goal of the Q1 patch to contain as many Squadron 42 features as possible.
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