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General

DCS World

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MicMic
Instructor
Patrocinador

DCS World

hace 2 años

DCS World

hace 2 años
aWac9
hace 2 años
Creo que este módulo atraerá mucha gente de perfiles ajenos a DCS.
Creo.
Pues no se que decir. Puede que haya un nicho para quienes no son de gatillo, y prefieran otras cosas pero, al menos por ahora, no se le ve mucho por aquí. Al final, con tanto módulo, volvemos a lo de siempre, a la dispersión; y se vuela (en multijugador, claro) lo que a los los editores les gusta, pero aún así, sin una "masa crítica" para tener una continuidad de los vuelos, la furia del momento decae.

Creo que las tropas heli-transportadas en DCS puede tener mucho potencial. Operaciones especiales, espacios confinados, planificaciones de rutas y tiempos... se pueden hacer muchas cosas interesantes sin pegar tiros, pero al final lo harán dos o tres, y a otra cosa mariposa.

Prefiero un Blackhawk al Chinook, por estética básicamente, pero es un módulo que no descarto, como hice con el Phantom. Pero no compro nada... por ahora. :wink:
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flankercobra
Instructor
Patrocinador

DCS World

hace 2 años

DCS World

hace 2 años
Coming Soon! Flaming Cliffs (FC) 2024 is the next chapter of the popular Flaming Cliffs series that features an expanded list of aircraft: The FC: F-5E, FC: F-86F, and FC: MiG-15bis. As with all FC aircraft, these additions are easy-to-learn, with less complex controls, and includes their DCS Professional Flight Models. The more accessible FC-style concept allows new and existing players to quickly jump into the action and have fun at an exceptionally advantageous price point.
Flaming Cliffs 2024 provides an unrivalled sense of flight that only DCS can offer. With impressive and highly realistic 3D modelling, powerful authentic weapons and ease of use, Flaming Cliffs is specifically designed for those of you looking for an unbeatable combat experience, without having to learn all the systems and a very large number of cockpit inputs typical of the full fidelity aircraft in DCS.
Existing Flaming Cliffs Aircraft:
F-15C
A-10A
Su-27
J-11
Su-33
Su-25
MiG-29
MiG-29S
Three New Flaming Cliffs Aircraft:
F-5E for Flaming Cliffs 2024
F-86F for Flaming Cliffs 2024
MiG-15bis for Flaming Cliffs 2024
All aircraft will be available both as part of the Flaming Cliffs 2024, as well as individual FC dedicated modules for those of you who wish to purchase a single fighter from the pack.


=============

“The DCS: Kola map by Orbx will be released into early access on the 3rd of May 2024 bringing a new and engaging region to DCS. Based on the current day, with allowances for Cold War scenarios, the map covers more than 575,000 sq km of land and large areas of the Barents Sea and Norwegian Sea. The early access release will feature summer textures with the highest detail area stretching along the Russian/Finnish border from the Murmansk region of the Kola peninsula in the north to the shores of the Baltic Sea in the south. This area is home to the Russian Northern Fleet, the submarine pens of Polyarny, strategic air bases such as Severomorsk and Olegnegorsk, and several Finnish, Swedish, and Norwegian air bases, and road runways!
We at Orbx are delighted to collaborate with experienced campaign creators including Baltic Dragon and Reflected Simulations to bring exciting campaigns to this map.
Following the early access release, we will deliver major updates starting in June 2024. This includes winter textures and additional airbases such as Andoya, Bardufoss, Evenes, Vidsel, Kilpyavr, Alakkurti, and others. Many military installations and training areas across the Kola map will be further developed with improvements added to terrain detail based on high-resolution aerial orthoimagery. New cities and towns, more custom POIs and vertical obstructions, and complex industrial sites will also be added.
We have recruited a large team of active DCS players to help with all aspects of testing, optimization, and prioritisation to help tune and improve the map.”
– Orbx

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Rioku
Piloto

DCS World

hace 2 años

DCS World

hace 2 años
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"According to Orbx CEO the ground textures just can't be improved until stuff in DCS core is improved as there is a max texture size.

They also want to expand the map.

But again, this is apparently max you can get with that level of detail until DCS core gets some sort of upgrade."
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flankercobra
Instructor
Patrocinador

DCS World

hace 2 años

DCS World

hace 2 años
Rioku
hace 2 años
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"According to Orbx CEO the ground textures just can't be improved until stuff in DCS core is improved as there is a max texture size.

They also want to expand the map.

But again, this is apparently max you can get with that level of detail until DCS core gets some sort of upgrade."
Pero eso es conocido desde que ED es ED; es normal que la gente "nueva" en DCSW se sorprenda...., vamos que "nada nuevo bajo el Sol"; solo hay que darse una vuelta por Nevada o el Atlántico Sur.
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Skeletor
Cadete

DCS World

hace 2 años

DCS World

hace 2 años
Hace referencia a un cambio de motor gráfico en DCS entiendo......
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Tulkas
Piloto
Patrocinador

DCS World

hace 2 años

DCS World

hace 2 años
DCS usa herramientas tecnológicas de creación de teatros que consiguen que las texturas tengan la mitad de resolución pero ocupen el doble espacio en disco 🤣
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Furia
Piloto
Patrocinador

DCS World

hace 2 años

DCS World

hace 2 años
Tulkas
hace 2 años
DCS usa herramientas tecnológicas de creación de teatros que consiguen que las texturas tengan la mitad de resolución pero ocupen el doble espacio en disco 🤣
Jajajajaja exacto. Todo un avance tecnologico
:laughing::laughing::laughing:
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Durin
Piloto
Patrocinador

DCS World

hace 2 años

DCS World

hace 2 años
un pague 3 y lleve 2 en toda regla :laughing:
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Skeletor
Cadete

DCS World

hace 2 años

DCS World

hace 2 años
Tulkas
hace 2 años
DCS usa herramientas tecnológicas de creación de teatros que consiguen que las texturas tengan la mitad de resolución pero ocupen el doble espacio en disco 🤣
🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️🤦‍♂️
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Rioku
Piloto

DCS World

hace 2 años

DCS World

hace 2 años
Esto estaría guay para DCS

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