General
Por ejemplo ahora un SAm que tienen un alcance de 10 millas te dispara casi a las 10 millas lo que hace que sea mas fácil evitarlo.
Si le pones que dispare al 50% de esas 10 millas te disparara solo cuando estes dentro de las 5 millas, lo que dificulta mucho mas la evasión.
Tenemos ya script de SAm inteligente que hacen algo parecido pero hace falta usar un script. Con esta funcion lo puedes hacer vehiculo por vehiculos con rangos diferentes si quieres
DCS World
DCS World
DCS World
Actualización para la Open Beta mega tocha y con cosas muy interesantes.
Os pongo lo que me parece más importante:
Terrain: improved background preload for less stutters
Terrain surface textures: improved details at altitude for HIGH terrain texture option
Terrain: improved loading resources and memory management
Terrain: fixed excessively curved paths
Terrain: fixed leak after destroying scene object
Terrain: fixed civil traffic disappearing
Terrain: fixed grass disappearing
Trees: improved far LOD rendering
Trees: fixed mirroring far LOD (may break user MOD)
CBU-87/97/103/105. Reduced the influence of the wind
JDAM. CEP for JDAM is equals 5 meters now
AI. Two runways blocked by unit one clear's but other which is blocked allows clearance - fixed
AI aircraft stuck on some runways before takeoff - fixed
ME. Added ability to set engagement range for SAMs in percent of full range. Advances Actions -- Set Option -- Interception range
DCS AV-8B NA by RAZBAM
GBU-54 are now loaded on DITERs
Removed all TERs with 3 bombs from Stations 3 and 5
Improved JDAM Relative targeting procedure. Now it is possible to do multiple JDAM relative releases
Fixed: TPOD/JDAM CTD when releasing the bombs
Fixed: TPOD erratic behavior when using JDAMs
Fixed LAR rings not showing on EHSD for GBU-54
Fixed: AGM-65F internal handling inconsistency
Updated: AUTO release mode.
SpoilerAUTO release mode
The AUTO release mode has been updated so it accurately simulates its behavior on the real aircraft.
The changes are as follows:
AUTO is fully integrated with the INS system via the EHSD page.
To enable AUTO mode, it is necessary that the INS is in DESIGNATION mode. Otherwise AUTO mode will not engage, and no bomb release will be possible. This affects all bomb types: GPs, LGBs and JDAMs.
The procedure to enable and use AUTO release mode is as follows:
On the EHSD page, set the steering mode to WYPT or W/OS.
Click on the DESG button (PB01) and box it. This will designate the current steer-point (waypoint, Mark-point, Target-point or their offsets) as the System Designated (SD) Target.
The EHSD will show DESG STP on PB01. This indicates: DESIGNATION mode is enabled and that the steer-point and the SD are in the same location.
Be aware that the INS will ALWAYS navigate towards the steer-point, not the SD.
At this moment, the AUTO cues will appear (ALS, Release Cue, JDAM NIRD, etc).
Now you can select a new target by using any of the aircraft’s sensors (TPOD, DMT, HUD, etc.).
After the new designation, the EHSD will show DESG TGT on PB01. This indicates that the steer-point and the SD are not in the same location and that the aircraft is navigating towards the steerpoint.
The AUTO cues will recalculate for the new SD.
At this time, it is necessary to do a LONG WINC (pressing the Waypoint Increment HOTAS button for more than 0.8 seconds). This will accomplish the following: The SD location will be stored in Target-point 0 (T0) and T0 will become the new steer-point. It is at this point that the aircraft will start navigating towards the SD. The EHSD will show DESG STP on the PB01.
Follow the AUTO cues for a successful release.
Click on the DESG button to disengage the designation mode.
Navigate towards your home base.
Please be advised of the following:
While DESG is boxed, any change in the steer-point by using the UP/DOWN arrows push buttons (PB12 and PB13) or a SHORT WINC, will cause the new steer-point to become the SD.
It is possible to follow the flight plan route while in DESG. Just change the steer-point as needed. Just remember that the new steer-point will become the SD.
JDAM absolute targeting is NOT affected by the changes in SD, since they use a different target contributor.
JDAM relative targeting is affected since they use T0 as the target contributor.
CCIP to AUTO conversion is not affected by the EHSD not being in DESG mode.
When T0 is the steer-point, you can update it just by slewing the TDC. Do not do a new designation since that will place the system back to DESG TGT and you will need to do a LONG WINC.
Updated: TPOD Functionality for G4 integration with aircraft systems
DCS SA-342 Gazelle by Polychop Simulations LEJI
Fixed RWR symbology
Fixed TV targeting symbology
Fixed laser rangefinder symbology
WWII UNITS
The following units have been made available free for all users:
A-20G bomber
Flak 18
Bofors 40mm
Panzer IV
Sherman
Sd.Kfz.251
M2A1
New units are added to the pack:
M1 37mm AAA
M45 quadmount AAA
QF 3.7-inch AAA
Daimler Armoured Car
M4 High-Speed Tractor
Light Tank Mk VII Tetrarch
FuMG 401 Freya LZ radar
Blitz 3.6-6700A
Bedford MWD
Os pongo lo que me parece más importante:
Terrain: improved background preload for less stutters
Terrain surface textures: improved details at altitude for HIGH terrain texture option
Terrain: improved loading resources and memory management
Terrain: fixed excessively curved paths
Terrain: fixed leak after destroying scene object
Terrain: fixed civil traffic disappearing
Terrain: fixed grass disappearing
Trees: improved far LOD rendering
Trees: fixed mirroring far LOD (may break user MOD)
CBU-87/97/103/105. Reduced the influence of the wind
JDAM. CEP for JDAM is equals 5 meters now
AI. Two runways blocked by unit one clear's but other which is blocked allows clearance - fixed
AI aircraft stuck on some runways before takeoff - fixed
ME. Added ability to set engagement range for SAMs in percent of full range. Advances Actions -- Set Option -- Interception range
DCS AV-8B NA by RAZBAM
GBU-54 are now loaded on DITERs
Removed all TERs with 3 bombs from Stations 3 and 5
Improved JDAM Relative targeting procedure. Now it is possible to do multiple JDAM relative releases
Fixed: TPOD/JDAM CTD when releasing the bombs
Fixed: TPOD erratic behavior when using JDAMs
Fixed LAR rings not showing on EHSD for GBU-54
Fixed: AGM-65F internal handling inconsistency
Updated: AUTO release mode.
SpoilerAUTO release mode
The AUTO release mode has been updated so it accurately simulates its behavior on the real aircraft.
The changes are as follows:
AUTO is fully integrated with the INS system via the EHSD page.
To enable AUTO mode, it is necessary that the INS is in DESIGNATION mode. Otherwise AUTO mode will not engage, and no bomb release will be possible. This affects all bomb types: GPs, LGBs and JDAMs.
The procedure to enable and use AUTO release mode is as follows:
On the EHSD page, set the steering mode to WYPT or W/OS.
Click on the DESG button (PB01) and box it. This will designate the current steer-point (waypoint, Mark-point, Target-point or their offsets) as the System Designated (SD) Target.
The EHSD will show DESG STP on PB01. This indicates: DESIGNATION mode is enabled and that the steer-point and the SD are in the same location.
Be aware that the INS will ALWAYS navigate towards the steer-point, not the SD.
At this moment, the AUTO cues will appear (ALS, Release Cue, JDAM NIRD, etc).
Now you can select a new target by using any of the aircraft’s sensors (TPOD, DMT, HUD, etc.).
After the new designation, the EHSD will show DESG TGT on PB01. This indicates that the steer-point and the SD are not in the same location and that the aircraft is navigating towards the steerpoint.
The AUTO cues will recalculate for the new SD.
At this time, it is necessary to do a LONG WINC (pressing the Waypoint Increment HOTAS button for more than 0.8 seconds). This will accomplish the following: The SD location will be stored in Target-point 0 (T0) and T0 will become the new steer-point. It is at this point that the aircraft will start navigating towards the SD. The EHSD will show DESG STP on the PB01.
Follow the AUTO cues for a successful release.
Click on the DESG button to disengage the designation mode.
Navigate towards your home base.
Please be advised of the following:
While DESG is boxed, any change in the steer-point by using the UP/DOWN arrows push buttons (PB12 and PB13) or a SHORT WINC, will cause the new steer-point to become the SD.
It is possible to follow the flight plan route while in DESG. Just change the steer-point as needed. Just remember that the new steer-point will become the SD.
JDAM absolute targeting is NOT affected by the changes in SD, since they use a different target contributor.
JDAM relative targeting is affected since they use T0 as the target contributor.
CCIP to AUTO conversion is not affected by the EHSD not being in DESG mode.
When T0 is the steer-point, you can update it just by slewing the TDC. Do not do a new designation since that will place the system back to DESG TGT and you will need to do a LONG WINC.
Updated: TPOD Functionality for G4 integration with aircraft systems
DCS SA-342 Gazelle by Polychop Simulations LEJI
Fixed RWR symbology
Fixed TV targeting symbology
Fixed laser rangefinder symbology
WWII UNITS
The following units have been made available free for all users:
A-20G bomber
Flak 18
Bofors 40mm
Panzer IV
Sherman
Sd.Kfz.251
M2A1
New units are added to the pack:
M1 37mm AAA
M45 quadmount AAA
QF 3.7-inch AAA
Daimler Armoured Car
M4 High-Speed Tractor
Light Tank Mk VII Tetrarch
FuMG 401 Freya LZ radar
Blitz 3.6-6700A
Bedford MWD
DCS World
DCS World
DCS World
DCS World
Es para decirle al SAM que no dispare si no estas dentro de cierta distancia, es decir que no lance en alcance máximo.Shinichihace 5 años¿Porqué un selector de porcentaje para el alcance de los Sam? ¿Con qué criterio aumentarlo o disminuirlo?
Por ejemplo ahora un SAm que tienen un alcance de 10 millas te dispara casi a las 10 millas lo que hace que sea mas fácil evitarlo.
Si le pones que dispare al 50% de esas 10 millas te disparara solo cuando estes dentro de las 5 millas, lo que dificulta mucho mas la evasión.
Tenemos ya script de SAm inteligente que hacen algo parecido pero hace falta usar un script. Con esta funcion lo puedes hacer vehiculo por vehiculos con rangos diferentes si quieres
No registered users