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General

DCS World

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Willow
Instructor

DCS World

hace 5 años

DCS World

hace 5 años
Crusader........
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flankercobra
Instructor
Patrocinador

DCS World

hace 5 años

DCS World

hace 5 años
Willow
hace 5 años
Crusader........

Si, tú niña bonita
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flankercobra
Instructor
Patrocinador

DCS World

hace 5 años

DCS World

hace 5 años
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Mirmidon
Instructor

DCS World

hace 5 años

DCS World

hace 5 años
Actualización para la Open Beta mega tocha y con cosas muy interesantes.

Os pongo lo que me parece más importante:

Terrain: improved background preload for less stutters
Terrain surface textures: improved details at altitude for HIGH terrain texture option
Terrain: improved loading resources and memory management
Terrain: fixed excessively curved paths
Terrain: fixed leak after destroying scene object
Terrain: fixed civil traffic disappearing
Terrain: fixed grass disappearing
Trees: improved far LOD rendering
Trees: fixed mirroring far LOD (may break user MOD)


CBU-87/97/103/105. Reduced the influence of the wind
JDAM. CEP for JDAM is equals 5 meters now

AI. Two runways blocked by unit one clear's but other which is blocked allows clearance - fixed
AI aircraft stuck on some runways before takeoff - fixed

ME. Added ability to set engagement range for SAMs in percent of full range. Advances Actions -- Set Option -- Interception range

DCS AV-8B NA by RAZBAM
GBU-54 are now loaded on DITERs
Removed all TERs with 3 bombs from Stations 3 and 5
Improved JDAM Relative targeting procedure. Now it is possible to do multiple JDAM relative releases

Fixed: TPOD/JDAM CTD when releasing the bombs
Fixed: TPOD erratic behavior when using JDAMs

Fixed LAR rings not showing on EHSD for GBU-54
Fixed: AGM-65F internal handling inconsistency
Updated: AUTO release mode.

SpoilerAUTO release mode
The AUTO release mode has been updated so it accurately simulates its behavior on the real aircraft.
The changes are as follows:
AUTO is fully integrated with the INS system via the EHSD page.
To enable AUTO mode, it is necessary that the INS is in DESIGNATION mode. Otherwise AUTO mode will not engage, and no bomb release will be possible. This affects all bomb types: GPs, LGBs and JDAMs.
The procedure to enable and use AUTO release mode is as follows:
On the EHSD page, set the steering mode to WYPT or W/OS.
Click on the DESG button (PB01) and box it. This will designate the current steer-point (waypoint, Mark-point, Target-point or their offsets) as the System Designated (SD) Target.
The EHSD will show DESG STP on PB01. This indicates: DESIGNATION mode is enabled and that the steer-point and the SD are in the same location.
Be aware that the INS will ALWAYS navigate towards the steer-point, not the SD.
At this moment, the AUTO cues will appear (ALS, Release Cue, JDAM NIRD, etc).
Now you can select a new target by using any of the aircraft’s sensors (TPOD, DMT, HUD, etc.).
After the new designation, the EHSD will show DESG TGT on PB01. This indicates that the steer-point and the SD are not in the same location and that the aircraft is navigating towards the steerpoint.
The AUTO cues will recalculate for the new SD.
At this time, it is necessary to do a LONG WINC (pressing the Waypoint Increment HOTAS button for more than 0.8 seconds). This will accomplish the following: The SD location will be stored in Target-point 0 (T0) and T0 will become the new steer-point. It is at this point that the aircraft will start navigating towards the SD. The EHSD will show DESG STP on the PB01.
Follow the AUTO cues for a successful release.
Click on the DESG button to disengage the designation mode.
Navigate towards your home base.
Please be advised of the following:
While DESG is boxed, any change in the steer-point by using the UP/DOWN arrows push buttons (PB12 and PB13) or a SHORT WINC, will cause the new steer-point to become the SD.
It is possible to follow the flight plan route while in DESG. Just change the steer-point as needed. Just remember that the new steer-point will become the SD.
JDAM absolute targeting is NOT affected by the changes in SD, since they use a different target contributor.
JDAM relative targeting is affected since they use T0 as the target contributor.
CCIP to AUTO conversion is not affected by the EHSD not being in DESG mode.
When T0 is the steer-point, you can update it just by slewing the TDC. Do not do a new designation since that will place the system back to DESG TGT and you will need to do a LONG WINC.


Updated: TPOD Functionality for G4 integration with aircraft systems

DCS SA-342 Gazelle by Polychop Simulations LEJI
Fixed RWR symbology
Fixed TV targeting symbology
Fixed laser rangefinder symbology

WWII UNITS

The following units have been made available free for all users:
A-20G bomber
Flak 18
Bofors 40mm
Panzer IV
Sherman
Sd.Kfz.251
M2A1

New units are added to the pack:
M1 37mm AAA
M45 quadmount AAA
QF 3.7-inch AAA
Daimler Armoured Car
M4 High-Speed Tractor
Light Tank Mk VII Tetrarch
FuMG 401 Freya LZ radar
Blitz 3.6-6700A
Bedford MWD
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Cadete

DCS World

hace 5 años

DCS World

hace 5 años
Happy days
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Furia
Piloto
Patrocinador

DCS World

hace 5 años

DCS World

hace 5 años
El update de la Open beta para el Hornet es también espectacular.
Realmente están trabajando los sistemas para llevarlos a nivel detallado y realista.
Esperare a que los saquen a la release ansioso :wink:

SpoilerDCS F-18C Hornet by ED
Added Azimuth / Elevation Radar Sublevel (FLIR Sublevel/AUTO IFF/MIDS - W.I.P).
Added PRECISE and GRID Coordinate Entry.
Added Datalink Symbols on HMD.
Added HMD control page from SUPT.
Added IN LAR indication.
Added FTT mode for moving targets.
JDAM:
Added input of terminal parameters. (DLZ for terminal data - W.I.P)
DCS Hang / crash with jettison procedure - Fixed.
AACQ mode - Correction of the logic of work (W.I.P).
Datalink in the Hornet only works in the day, not at night - Fixed.
HMD A/A indicators don't match HUD A/A Indicators (Added IN LAR/SHOOT indication, DT2 symbol) - Fixed.
Missing Course Line Option for TGT (HSI and SA Page) - Fixed.
Automatic IFF disabled in LTWS.
COMM window illuminates whenever transmissions are received on COMM 1 and COMM 2,respectively - Fixed.
Radio digits corrupt during cold start - Fixed.
AGM-65F resets after shooting all AGM-65E's - Fixed.
Laser mavs will not fire after IR mavs used - Fixed.
Added Angle of Attack (AoA) steady tone for certain conditions:
AoA above 35 and below 7 degrees
FLAP FULL AoA above 32 degrees
FLAP HALF AoA above 35 degrees
With stores AoA above 25 degrees
AGM-84E - PP mode unable to set target elevation - Fixed.
PRF should not be pilot selectable in ACM modes - Fixed.
TDC over Azimuth hides the setting - Fixed.
STEP cursor fixed when using EXPAND.
RDDI will display the AGR page in A2G mode when the lightning is changed from NIGHT to DAY - Fixed.
Corrected guns and rockets HUD / STORES symbology.
EW symbols on SA always show upright - Fixed.
SURV still contributes to ROE ID criteria when SURV is deselected in SA SENSR subpage - Fixed.
Removed LOFT for HARM in TOO and SP modes (same way as F-16C).
IN RANGE notification in HUD with no target data - Fixed.
Mark points become corrupted when using WPDSG - Fixed.
Fixed indication of JDAM and cannon on HUD.
AGM-65E Will not fire on a building if the MAV is SOI - Fixed.
Weapon volume for AIM-9X adjustment - Fixed.
FPAS descent distance - Fixed.
Paddle switch and Pinkie button animation switched - Fixed.
TAC Menu does not show the weapon option unless the stores page has been selected - Fixed.
Fixed indication of AGM-65E.
COMM control does not work while the radios are not powered - Fixed.
UFC Scratchpad Error input - Fixed.
ACM and SIL mode crossing - Fixed.
Reversed ground effect at high speed is fixed.
T UP is using heading and not track in HSI Aircraft symbol is aligned with the heading in HSI and SA - Fixed.
Mark point cannot be displayed in feet - Fixed.
If waypoints are cycled after using WPDSG, laser Maverick seeker will wander - Fixed
A-G/A-A radar page shows true heading - Fixed.
TWS still functions on ground -Fixed.
Radar scans even on the ground (on carrier as well) - Fixed.
AG radar. Functions on the ground at zero speed and WoW - Fixed.
STT acquisition always uses the current PRF in INTL - Fixed.
DDI#7 function during TDC designation - Fixed.
Harpoon HUD intersection indication - Fixed.
Loud "fluttering" sound inside the cockpit when speed > 200 KIAS - Fixed.
AACQ with TDC over different track than L&S - Fixed.
AACQ/FACQ command is always SCS right instead of SCS towards the radar page - Fixed.
Player's ladder at cold start moves - Fixed.
HUD TD Diamond not ground stabilized - Fixed.
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Cima
Cadete

DCS World

hace 5 años

DCS World

hace 5 años
Furia
hace 5 años
El update de la Open beta para el Hornet es también espectacular.
Realmente están trabajando los sistemas para llevarlos a nivel detallado y realista.
Esperare a que los saquen a la release ansioso :wink:

SpoilerDCS F-18C Hornet by ED
Added Azimuth / Elevation Radar Sublevel (FLIR Sublevel/AUTO IFF/MIDS - W.I.P).
Added PRECISE and GRID Coordinate Entry.
Added Datalink Symbols on HMD.
Added HMD control page from SUPT.
Added IN LAR indication.
Added FTT mode for moving targets.
JDAM:
Added input of terminal parameters. (DLZ for terminal data - W.I.P)
DCS Hang / crash with jettison procedure - Fixed.
AACQ mode - Correction of the logic of work (W.I.P).
Datalink in the Hornet only works in the day, not at night - Fixed.
HMD A/A indicators don't match HUD A/A Indicators (Added IN LAR/SHOOT indication, DT2 symbol) - Fixed.
Missing Course Line Option for TGT (HSI and SA Page) - Fixed.
Automatic IFF disabled in LTWS.
COMM window illuminates whenever transmissions are received on COMM 1 and COMM 2,respectively - Fixed.
Radio digits corrupt during cold start - Fixed.
AGM-65F resets after shooting all AGM-65E's - Fixed.
Laser mavs will not fire after IR mavs used - Fixed.
Added Angle of Attack (AoA) steady tone for certain conditions:
AoA above 35 and below 7 degrees
FLAP FULL AoA above 32 degrees
FLAP HALF AoA above 35 degrees
With stores AoA above 25 degrees
AGM-84E - PP mode unable to set target elevation - Fixed.
PRF should not be pilot selectable in ACM modes - Fixed.
TDC over Azimuth hides the setting - Fixed.
STEP cursor fixed when using EXPAND.
RDDI will display the AGR page in A2G mode when the lightning is changed from NIGHT to DAY - Fixed.
Corrected guns and rockets HUD / STORES symbology.
EW symbols on SA always show upright - Fixed.
SURV still contributes to ROE ID criteria when SURV is deselected in SA SENSR subpage - Fixed.
Removed LOFT for HARM in TOO and SP modes (same way as F-16C).
IN RANGE notification in HUD with no target data - Fixed.
Mark points become corrupted when using WPDSG - Fixed.
Fixed indication of JDAM and cannon on HUD.
AGM-65E Will not fire on a building if the MAV is SOI - Fixed.
Weapon volume for AIM-9X adjustment - Fixed.
FPAS descent distance - Fixed.
Paddle switch and Pinkie button animation switched - Fixed.
TAC Menu does not show the weapon option unless the stores page has been selected - Fixed.
Fixed indication of AGM-65E.
COMM control does not work while the radios are not powered - Fixed.
UFC Scratchpad Error input - Fixed.
ACM and SIL mode crossing - Fixed.
Reversed ground effect at high speed is fixed.
T UP is using heading and not track in HSI Aircraft symbol is aligned with the heading in HSI and SA - Fixed.
Mark point cannot be displayed in feet - Fixed.
If waypoints are cycled after using WPDSG, laser Maverick seeker will wander - Fixed
A-G/A-A radar page shows true heading - Fixed.
TWS still functions on ground -Fixed.
Radar scans even on the ground (on carrier as well) - Fixed.
AG radar. Functions on the ground at zero speed and WoW - Fixed.
STT acquisition always uses the current PRF in INTL - Fixed.
DDI#7 function during TDC designation - Fixed.
Harpoon HUD intersection indication - Fixed.
Loud "fluttering" sound inside the cockpit when speed > 200 KIAS - Fixed.
AACQ with TDC over different track than L&S - Fixed.
AACQ/FACQ command is always SCS right instead of SCS towards the radar page - Fixed.
Player's ladder at cold start moves - Fixed.
HUD TD Diamond not ground stabilized - Fixed.
Sobre todo arreglar lo del STT y el radar emitiendo con WOW :grimacing:, este modelo de updates mas esporádicas definitivamente es mejor.
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Shinichi
Piloto

DCS World

hace 5 años

DCS World

hace 5 años
¿Porqué un selector de porcentaje para el alcance de los Sam? ¿Con qué criterio aumentarlo o disminuirlo?
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Jazz
Instructor

DCS World

hace 5 años

DCS World

hace 5 años
Parece que los AGM-65F del Harrier volverán a funcionar como deben.
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Furia
Piloto
Patrocinador

DCS World

hace 5 años

DCS World

hace 5 años
Shinichi
hace 5 años
¿Porqué un selector de porcentaje para el alcance de los Sam? ¿Con qué criterio aumentarlo o disminuirlo?
Es para decirle al SAM que no dispare si no estas dentro de cierta distancia, es decir que no lance en alcance máximo.
Por ejemplo ahora un SAm que tienen un alcance de 10 millas te dispara casi a las 10 millas lo que hace que sea mas fácil evitarlo.
Si le pones que dispare al 50% de esas 10 millas te disparara solo cuando estes dentro de las 5 millas, lo que dificulta mucho mas la evasión.
Tenemos ya script de SAm inteligente que hacen algo parecido pero hace falta usar un script. Con esta funcion lo puedes hacer vehiculo por vehiculos con rangos diferentes si quieres
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