Por si había dudas
General
DCS World
DCS World
DCS World
Yo no se hasta que punto prueban las versiones OPEN BETA pero hay detalles que cantan nada mas ejecutar el sim, bugs a porrillo y graves algunos, lo suficiente como para que la experiencia de simlacion se degrade lo suficiente como para mandarlo a la mierda una temporada, me ha pasado... no me jodas!!! me pregunto a veces que pruebas hacen antes de lanzar una nueva version... y que aun asi ..ala...lanzan la actualizacion igual...a ver que pasa, no es la primera vez no sera la ultima.Mirmidonhace 6 añosOtro motivo para seguir con la Release como oficial en el ESA.
Por si había dudas![]()
DCS World
DCS World
Pues yo no he visto mayor problema del que ya pudieron hacer en la 321...
Al contrario, van mejorando cosillas, aunque no sean las que la peña quiere.
Rendimiento muy bien, varias luces del Tomcat que no se veían en la 321 ahora se ven en la 726. Y aunque la peña se queje,a mi me gusta mucho el nuevo sistema de gamma
Hacer un roll back lo veo útil si lo haces a la release, pero si tienes una Beta..., es para eso, ir instalando parches e ir probando..
SI comparamos con la release, pues si, esta es mejor, pero también tiene un cebollón de cosas rotas...

Al contrario, van mejorando cosillas, aunque no sean las que la peña quiere.
Rendimiento muy bien, varias luces del Tomcat que no se veían en la 321 ahora se ven en la 726. Y aunque la peña se queje,a mi me gusta mucho el nuevo sistema de gamma
Hacer un roll back lo veo útil si lo haces a la release, pero si tienes una Beta..., es para eso, ir instalando parches e ir probando..
SI comparamos con la release, pues si, esta es mejor, pero también tiene un cebollón de cosas rotas...
DCS World
DCS World
Changelog Open Beta
DCS World
Improved DCS startup time
Fixed crash on AIM-120 seeker
AI soldiers shoot through walls - fixed
ME. Su-33. Decrease default fuel to 50%
Fast mission generator crash in 2.5.6 branch - fixed
AJS-37 and JF-17 spawned in Senaki hangars with wrong heading - fixed
S_EVENT_ENGINE_SHUTDOWN not triggered for clients - fixed
MP. Fixed occasional IC failing even if no user-mods are installed
MP. More fixes for server list empty if IPv6 is disabled in Windows
GAI: Column not completely following route - fixed
HUD intensity corrected for non FC3 aircraft
DCS MiG-21bis by Magnitude 3
Added RSBN navigation data for The Channel's airfields
Added RSBN navigation data for Persian Gulf's newly added airfields
Fixed the canopy lock sequence from users having to lock and then unlock to open the canopy after it was unlocked the first time
Fixed a bug where the NS430 module turns off when the afterburner is engaged
Fixed non-rotating turbine blades
Adjusted suspension to prevent the tires digging in below the ground
Fixed dashboard from protruding out of the windscreen
Fixed ejected pilot and seat missing textures
Fixed Southeria & Iran’s missing textures
Fixed damaged parts’ missing textures
Fixed critical damage shape on tail
Fixed dorsal fuel tank from disappearing after taking damage
Reverted file names for SPRD-99 and POMIG 3d meshes
Adjusted rear belly antenna from looking metallic on metal liveries
Adjusted color of PTB-490/800 fuel tanks
Adjusted tilt angle of PTB-490/800 on the center pylon
Introduction of Phase 1 Cockpit includes:
New ASP and Windscreen 3d meshes (WIP)
Volumetric lighting for gauges added (WIP)
Cleaner canopy glass
Corrected stenciling’s lighting (Some changed to glow in the dark)
Chronometer now glows in the dark
Note: “Phase 1” cockpit is a work in progress build, that needed to be pushed to fix the large gaps with the released “Phase 1” external model. The volumetric lights for the gauges are new and we ask for your feedback regarding any FPS loss.
Lights are tuned at max for dawn/dusk settings. When it’s complete darkness, users must switch indicator lights to night mode and set other lights’ rheostats to a non-max position.
DCS Christen Eagle II by Magnitude 3
Fixed bright lights in the cockpit
Yaw damping tuned
Correction Cx0
P-47 motor power tweak
Fixed wrong caption of canopy jettison tooltip
Propeller looks incorrect in the runway spotlight
DCS F-14B by Heatblur Simulations
Added Supercarrier version for cold start Cage the Bear campaign - thank you Kaba! (replaces old carrier cold start version)
Fixed wind direction in Debridging the River Inguri SP and COOP mission
Fixed inverted warning panel on Jolly Rogers Hi Vis livery
Fixed IFF showing for non aerial vehicles (ships)
Added Ticonderoga and Arleigh Burke as NTDS (datalink host) capable
Adjusted flaps drag and damage model
Adjusted pitch damping
Corrected kneel switch animation
Adjusted flaps pitch moment
Adjusted pitch trim actuator rate
Adjusted pitch with power
DCS AJS37 by HeatBlur Simulations
Fix to Rb05 Fusing
DCS C-101 Aviojet by AvioDev
Improved turn indicator accuracy in standard conditions (30 degrees of bank), both in C-101EB and C-101CC
Rate of turn pointer in turn indicator of C-101CC shows now a two minutes turn when on the mark
Improved inclinometer (slipball): adjusted it's behavior according to installation position and physical parameters (ball mass, tube size, tube radius of curvature and viscous drag)
ChinaAssetPack by Deka Ironwork Simulations
Fixed J-11A landing/taxi light
Fixed JF-17 dragchute model after cut-off
Adjust navy ship wsType3, now helicopter can born in cold on deck
DCS JF-17 by Deka Ironwork Simulations
Fixed SPJ not work issue
Fixed DTOS mode releases all bombs issue
Adjust initial gain for AG radar RBM
DCS Supercarrier by ED
Fix rain reflected light intensity
Add specular reflections for dynamic lights
DCS F-18C by ED
Litening pod - Add on HUD No-Action Slewing indication (segmented TD box)
HUD Conflict Between FLIR and TMR/IN RNG/MAV LKD - fixed
SLAM video not switching on sometimes - fixed
AIM-120 launch in LTWS or TWS gives RWR launch warning to the target in MP - fixed
AGM-65F When uncaged slew close to designated point but not close enough (https://forums.eagle.ru/showthread.php?t=267386) - fixed
TDC scan altitude readout changes as the radar goes through each individual bar - fixed
Fixed the azimuthal scan indication in MAP mode after a hot start
Add The sounds for throttle (throttle lims/throttle transition from Idle to Off and back/from mil to AB and back)
SLAM TOO data from TPOD can be transferred to PP (https://forums.eagle.ru/showthread.php?t=277031) - fixed
If user uses ground power only no stores information is shown in DDI (https://forums.eagle.ru/showthread.php?t=274579) - fixed
DCS F-16C by ED
Radar elevation coverage is wrong - fixed
No HUD steerpoint indications for preset steerpoints - fixed
TDC range numbers don't change when antenna elevation changes - fixed
HUD symbology is barely visible in daylight - fixed
Added french F-16 localization
TGP TV picture has extremely high brightness - fixed
DCS P-47D Thunderbolt by ED
Fixed language in the Fast missions
DCS A-10C by ED
Lights inside "FIRE <eng> PULL", "FIRE <APU> PULL" & landing gear handles were too dim - corrected
Brightness of some lights in the cockpit was too high - corrected
DCS Combined Arms by ED
Added multichannel tracking radar for SAM + Aegis for navy
Fixed ineffectiveness SAM Sea RAM to ASM
Flaming Cliffs by ED
Corrected lights in the cockpits of next aircraft: Yak-52, Su-25, Su-25T, MiG-29, A-10A, F-86F, L-39C, L-39ZA, A-10C, MiG-15bis, P-51D-25NA, P-51D-30NA, TF-51D, UH-1H, F-15C, F-5E
F-15C cockpit. Warning lights animation corrected
Added adaptive self-illuminating materials in the cockpit of A-10A, Su-25T, Su-25
Campaigns
Bf 109 K-4 Jagdflieger, P-51D Mustang Blue Nosed Bastards of Bodney and Spitfire IX The Big Show campaigns by Reflected Simulations:
Campaigns updated to include the AI P-47 Thunderbolt
UH-1 Worlds Apart - Spring 2025 Campaign by Low Level Heaven
Mission 10: Added a radio call which can be used after ALPHA has been deployed and have issues with path finding
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