Reactores
EDITO: Traslado aquí este tema por ser ya más específico de procedimientos navales ;) .
¡ Gracias Optio ! ;)


:twisted:
No se si era en este hilo o en otro; comentaba el tema de las luces del LSO y del groove; he conseguido activar las del LSO del Stennis (no hace falta radio) pero las del groove (las rojas a popa situadas en el espejo) no se ven en el Stennis mientras que en el Vinson si.
¿A alguien le ocurre?
DCS: F/A-18C
DCS: F/A-18C
DCS: F/A-18C
Sí, pero lo que determina que puedas alinearte bien es exclusicamente la velocidad del carrier (y tu experiencia, claro). Por eso preguntaba si soleis aterrizar bien alineados, o siempre cruzados...Mirmidonhace 8 añosEl Carrier en realidad suele ir entre 25 y 35 nudos entre velocidad del barco y viento sumados.
EDITO: Traslado aquí este tema por ser ya más específico de procedimientos navales ;) .
Last edited by Shinichi hace 8 años, edited 1 time in total.
DCS: F/A-18C
DCS: F/A-18C
Un pequeño paréntesis...
Uno de los más atractivos perfiles de F-18A+ (por lo menos para mi... ;) ), del "VFA-204 "River Rattlers" papel Aggressors". Además muy completo con personalizaciones varias Cascos, Hud covers, intake covers, etc...
Enlace
Pueden seguir con la discusión señores... :D
Uno de los más atractivos perfiles de F-18A+ (por lo menos para mi... ;) ), del "VFA-204 "River Rattlers" papel Aggressors". Además muy completo con personalizaciones varias Cascos, Hud covers, intake covers, etc...
Enlace
Pueden seguir con la discusión señores... :D
DCS: F/A-18C
DCS: F/A-18C
¿Hud covers? :shock:Optiohace 8 añosUn pequeño paréntesis...
Uno de los más atractivos perfiles de F-18A+ (por lo menos para mi... ;) ), del "VFA-204 "River Rattlers" papel Aggressors". Además muy completo con personalizaciones varias Cascos, Hud covers, intake covers, etc...
Enlace
Pueden seguir con la discusión señores... :D
DCS: F/A-18C
DCS: F/A-18C
Optiohace 8 añosUn pequeño paréntesis...
Uno de los más atractivos perfiles de F-18A+ (por lo menos para mi... ;) ), del "VFA-204 "River Rattlers" papel Aggressors". Además muy completo con personalizaciones varias Cascos, Hud covers, intake covers, etc...
Enlace
Pueden seguir con la discusión señores... :D
¡ Gracias Optio ! ;)
DCS: F/A-18C
DCS: F/A-18C


:twisted:
No se si era en este hilo o en otro; comentaba el tema de las luces del LSO y del groove; he conseguido activar las del LSO del Stennis (no hace falta radio) pero las del groove (las rojas a popa situadas en el espejo) no se ven en el Stennis mientras que en el Vinson si.
¿A alguien le ocurre?
DCS: F/A-18C
DCS: F/A-18C
Hornet Mini-Update
Time for a little update!
Much our Hornet work has been focused on an overhaul of the Hornet radar. As you might imagine, this has been a huge task, but it will be worth it for the Hornet and other aircraft. As of today, it’s near impossible to shake a lock with just ownship maneuvers. Now we just need to have the radar RTS after lock loss and MEM mode times out.
We’ve also started initial tests of the JHMCS in the simulation. The attached image is an image of the HMD at a VERY incomplete state. We are now adding more and more of its symboloy and functions.
MK-83 Ballute and CBU-100 have been added internally.
Speaking of CBU, the destructive power of anti-armor sub-munitions have been significantly increased, as well as the coverage footprint.
The Flashing X on the radar has been when a person skips turning on the radar during a cold start has been fixed.
Target lock in MPRF against short range, high-aspect targets has been corrected.
AIM-7 HOJ is active development.
New interactive training missions for CASE I recovery, AIM-9, and AIM-120 are now being created.
Locked target HUD symbology jumping around has been addressed.
TCN symboloy on HSI when viewed from a duplicate display has been fixed.
Other items in the near-term cue:
- HARM
- LGBs
- FPAS page
- Automatic range scale adjustment
- A/A Waypoint, BRA, and Bullseye functions
- LWTS
ATFLIR is also a high priority, but we first need to complete a an all new and improved FLIR rendering system.
Time for a little update!
Much our Hornet work has been focused on an overhaul of the Hornet radar. As you might imagine, this has been a huge task, but it will be worth it for the Hornet and other aircraft. As of today, it’s near impossible to shake a lock with just ownship maneuvers. Now we just need to have the radar RTS after lock loss and MEM mode times out.
We’ve also started initial tests of the JHMCS in the simulation. The attached image is an image of the HMD at a VERY incomplete state. We are now adding more and more of its symboloy and functions.
MK-83 Ballute and CBU-100 have been added internally.
Speaking of CBU, the destructive power of anti-armor sub-munitions have been significantly increased, as well as the coverage footprint.
The Flashing X on the radar has been when a person skips turning on the radar during a cold start has been fixed.
Target lock in MPRF against short range, high-aspect targets has been corrected.
AIM-7 HOJ is active development.
New interactive training missions for CASE I recovery, AIM-9, and AIM-120 are now being created.
Locked target HUD symbology jumping around has been addressed.
TCN symboloy on HSI when viewed from a duplicate display has been fixed.
Other items in the near-term cue:
- HARM
- LGBs
- FPAS page
- Automatic range scale adjustment
- A/A Waypoint, BRA, and Bullseye functions
- LWTS
ATFLIR is also a high priority, but we first need to complete a an all new and improved FLIR rendering system.
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