Pues por fin han actualizado el mod del Su30 con el CWS (la DLC de armas)
VERSION 2.7.98b
# New Features/Additions:
EFM:
- Complete overhaul of Profile drag formula. Since 2.0 release, we have been using Su27 formula as base. This new formula is more suited for Su30. In the future we plan to have even more accurate drag formula using CFD analysis.
- Adjustment to Engine Thrust calculation at high altitude. This should fix situations where the plane was losing speed and dropping out of the sky above 10km
- Modified how pitch input works. Now 0-33% pitch axis input will be Linear/Instant. 33-100% input will be same as before (With Buffer/Delay). This is should alleviate some problems with small inputs in cases like formation flying or aerial refueling.
- Reworked TVC Yaw performance curve to be more realistic. You should see improved performance at low speeds and reduced performance at high speeds
- TVC will now prioritize Pitch input over Roll input if both are applied at the same time. This should make performing loaded rolls more consistent
- Added loss of performance in nozzle based on airspeed. This should fix situations where the plane was able to supercruise at low altitudes
- Updated drag table for payloads. Data for some of the new weapons have been added to the list
- Removed artifical Black background from MFD screens. They should look like glass again
- Increased effectiveness and sensitivity of Trim for Pitch axis
- Added small amount of induced Pitch for TVC Roll
- Made Yaw reversal more gradual in TVC
CWS:
- OLS IR+TV channel has been removed. (Non existent in OLS-30 in real life)
- Functional Targeting Pods with greatly enhanced A2G capabilities, primarily for Laser, GPS and TV weapons.
- TV retransmission : can be turned ON if you have selected a TV weapon and have no TGP mounted
- TV grain added.
- Weapons used by ground radar now track correctly ships
- DLL redone + code optimisation.
ASM:(Too many changes. Better experienced in game)
- The side slip indicator on the MFD now works
- The silhouette of the aircraft indicating the angle of attack now does not disappear when the control system is turned on and is correctly displayed when adjusting the brightness of the MFD
- Indication of system operability depends on the position of the toggle switches on the panels, if at least one board of the network is supplied with power, then the indication shows the operability of the system (for now only visually, not electrically);
- SES and LSS pages are in place;
- SES arrows show different voltages, as in real life;
- MFD brightness, now everything is displayed correctly (except FC3);
- MFWS - AEP, MFWS - SYS and voltage parameters react to manipulation of toggle switches;
- Added power supply elements for activation by the “Fire Control System” mode when the “Main Switch” is turned on;
- The selected weapon group is now highlighted in white;
- Added index of the selected weapon group;
- After shooting, the display of weapons now disappears;
- MFD - "Aircraft Life Support System" mode:
Added oxygen consumption;
Oxygen consumption depends on fuel consumption, accordingly, when additional fuel is added, oxygen will also be replenished;
With a fuel load of 9.5 tons - oxygen is loaded at 75%;
When the remaining fuel is less than 1.5t, a message appears on the HUD about the oxygen remaining less than 15%(first one always runs out of fuel, so you will never suffocate).
- Added scales to the MFD in DVB/BVB/HELM modes:
scale on the right - vertical scanning +40/-40 degrees;
scale at the bottom - horizontal scanning -40/+39 degrees;
scale on the left - range, in kilometers;
range scale synchronized with FC3 zoom modes;
all numbers on the range scale correspond to the actual range to objects;
all added scales are adapted to adjust the brightness of the MFD.
- HUD:
Added graphical overload indication;
Redesigned pitch scale;
Added display of radio altitude in navigation mode when altitude reaches 1000 meters or less;
Reworked MRSH, VZV, LND modes;
Thrust chevrons corrected to avoid going beyond the HUD limits;
Vertical velocity pointer deviation limits of +/- 30 m/s, within the scale range, are set;
Digital indication of vertical speed is fully displayed only in navigation mode, in combat modes digital indication is displayed only after +/-15 m/s;
In combat modes AA and AG the additional heading scale is removed;
Minor adjustments to the locations of the HUD elements;
- MFD-VSD:
added range “Dnt” for the “SM” variant;
added display of atmospheric pressure on the ground “Pzem 707.8” (static display for now) for “SM” variant;
added display of radio altitude in yellow color with index “P” for “SM” variant;
adjustment of MFD elements location;
added counter of revolutions of the thousandth barometric altitude range arrow on the barometric altimeter;
corrected vertical velocity arrow readings, set arrow deviation limits within +/- 30 m/s;
- MFD - ENG
added indication of engines cooling mode “ОХЛ”, at certain flight modes, and at startup false alarm on the ground (code from MNXAH4NK)

;
redesigned engine temperature arrows (for SM);
added display of engine rpm and arrow, at rpm more than 10% on launch;
engine temperature up to 100 degrees is not displayed;
added scale of engine temperature before and after engine start, different display of red sector, at startup the sector is bigger, after startup graphically decreases (for SM);
added MAХA number scale, displayed in “КИСС-ДВИГ” mode;
the “NOZZEL” scale is switched on when the “СДУ Маневр” mode is switched on;
# Bug Fixes:
- Fixed TVC Yaw not working above a certain speed when pitching down
- Fixed Roll induced Yaw for TVC. It was inverted
- Fixed MFD Screen texture. Removed artifical black background. Glass texture should now be correctly visible
- Fixed several weapons not having mip-maps and padding in their Textures
- Fixed incorrect fuel flow rate increase in Mil-power. It will now increase correctly with afterburner activation.
- Fixed incorrect Nozzle deflection angles during TVC roll and yaw.