General



Our next big World War II event will be the Early Access release of the DCS: Normandy 1944 map in the 1st quarter of 2017. The postponement of this release was the result of two primary factors:
DCS: Normandy 1944 will be the first DCS World map to use our new lighting system. As a result, we have had to remake all landscape textures and objects. This has been a massive task, but we believe it will be worth the time and effort.
As our first map for DCS: World War II, a great deal of time and effort has gone into creating many new period objects like tanks, trucks, air defense units, trains, ships, and AI bombers. We are also creating many objects that make up the “Atlantic Wall” along the Normandy coast. We believe these objects are essential for making great missions.
:mrgreen: :mrgreen: :mrgreen: :mrgreen:
Y parece que ya han definido su campo de acción:
ur goal is to create an entire World War II environment for our warbirds which will continue our strategic goal of creating an air combat simulation that spans the world and across the decades. Strap in!
Un simulador total de todas las épocas...., ahora vas y lo cascas :lol: :lol: :lol:
LINK
DCS World
DCS World
DCS World
Respecto al mod de dianas, yo no me preocuparía mucho. Es lógico que no se molesten en el Caucaso ya que el terreno será sustituido en la unificación 2.5. Desarrollar un parche para, esperemos, poco tiempo no sale a cuenta. Una vez que todos los escenarios funcionen igual el mod será valido en cualquiera de ellos. Por el momento la instrucción con dianas se puede hacer en Nevada. Ahora además está en rebajas !!
DCS World
DCS World



Our next big World War II event will be the Early Access release of the DCS: Normandy 1944 map in the 1st quarter of 2017. The postponement of this release was the result of two primary factors:
DCS: Normandy 1944 will be the first DCS World map to use our new lighting system. As a result, we have had to remake all landscape textures and objects. This has been a massive task, but we believe it will be worth the time and effort.
As our first map for DCS: World War II, a great deal of time and effort has gone into creating many new period objects like tanks, trucks, air defense units, trains, ships, and AI bombers. We are also creating many objects that make up the “Atlantic Wall” along the Normandy coast. We believe these objects are essential for making great missions.
:mrgreen: :mrgreen: :mrgreen: :mrgreen:
Y parece que ya han definido su campo de acción:
ur goal is to create an entire World War II environment for our warbirds which will continue our strategic goal of creating an air combat simulation that spans the world and across the decades. Strap in!
Un simulador total de todas las épocas...., ahora vas y lo cascas :lol: :lol: :lol:
DCS World
DCS World
¿Te sirve esto? ;)Rioku Hubiera preferido un update de la 2.5 y el F18 pero bueno, es lo que hay.
Saludos
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